Emptyeye.com- Week 7

This past week saw the end of November, which gave me an opportunity to compare how my stats looked for October vs. November. There seems to be some growth in terms of downloads, but November vs. December will be a more apt comparison–remember that I didn’t get the site up and running until mid-October. It also occurs to me that to continue the growth, I’m going to have to do at least one of two things:

  1. Provide new material. Not just new blog postings, but new songs, as well as other things of more substance that I haven’t decided on yet.
  2. Get the site out to a wider audience. This might actually be the easier of the two things in a superficial sense–I can put the site in my signature on various message board, mention it in places I comment on, etc. etc. etc.
  3. Either way, though, I want as big an audience as possible as April draws nearer.

    Speaking, indirectly, of music, it’s roughly five months until I’ll have to hunker down and re-record stuff for The Six Day Exile, and suffice to say I’m a bit behind schedule. The Tool-esque song is on hold because of a unique problem–namely, lack of plugs for everything I need. So instead I started working on an acoustic song which I apparently wrote back in 2004, probably soon after I got my acoustic guitar and was in that new-toy phase. Looking it over again, I like it enough that it should all work out.

    What else…I picked up my new glasses this week, and tried out the DDR machine at the Brass Mill Center while I was there. I’ve been sick the past week, so I didn’t get to play as much as I would’ve liked, but my limited playtime was enough to earn the machine the Emptyeye Seal of Approval–everything is in fine shape, especially for a five-year-old game whose gameplay involves effectively stomping on the controller with your feet. Plus, all the songs are unlocked–this should be a foregone conclusion at this point, but the state of DDR in Connecticut is such that yes, this is actually a pleasant surprise. I’m wondering if this was the “good” machine that used to be at Smiles that mysteriously disappeared. Either way, though, I like it.

    Finally, we’re a month away from MAGFest, along with which will come my first true vacation since…I don’t even know. I want to say September, though in reality it may have been as far back as April. I’ve taken individual days and half days off since then, to be sure, but this was usually due to doctor’s appointments and the like. It’s kind of amusing, in that I’ll be carrying over eight or so paid days off from this year–and use them up basically immediately in 2008. This year, they have a challenges thing going on with a bunch of old NES games. I’ve started going down the list and seeing what looks doable to me–I spend a lot of my MAGFest time playing games anyway; may as well try to make some money on it–and am highly amused at the inclusion of Battletoads on the list. I personally would’ve gone for Level 9 or 11 as an Expert challenge, but what do I know about the game…

    I would be remiss if I didn’t mention that my girlfriend will be coming with me to this MAGFest. It’ll be our first sort of vacation “alone together”, if that makes any sense. That should be fun too.

    Until next time…


1 comment

    • James on December 3, 2007 at 2:07 pm

    Ah great, more disappearing comments :( I’ll summarize again:

    *Songs take a long time to write, sometimes they don’t. Putting a timeline on creative endeavors is weird.

    *MAGFest should make Jess one of the three non-working females in attendance.

    *What is Smiles?

    I’m getting tired of writing long comments then having then disappear (and no way to click the back button and have them reappear!) Oy!

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