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	<title>Comments on: Emptyeye.com Week 21- In-Front-of-the-Scenes Work Work&#8230;</title>
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	<link>http://emptyeye.com/2008/03/09/emptyeyecom-week-21-in-front-of-the-scenes-work-work/</link>
	<description>Music and writing about speedruns, smashing arrows, and life</description>
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		<title>By: Here, Have Yet More Art. Plus Some DDR Pictures! &#124; Emptyeye</title>
		<link>http://emptyeye.com/2008/03/09/emptyeyecom-week-21-in-front-of-the-scenes-work-work/comment-page-1/#comment-186</link>
		<dc:creator>Here, Have Yet More Art. Plus Some DDR Pictures! &#124; Emptyeye</dc:creator>
		<pubDate>Thu, 13 Mar 2008 02:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://emptyeye.com/2008/03/09/emptyeyecom-week-21-in-front-of-the-scenes-work-work/#comment-186</guid>
		<description>[...] the center thumbnail at the top of this post to get an example of what happens when you cram the Emptyeye font into the space of a Project Wonderful banner ad. The whole thing is squashed somewhat, which is [...]</description>
		<content:encoded><![CDATA[<p>[...] the center thumbnail at the top of this post to get an example of what happens when you cram the Emptyeye font into the space of a Project Wonderful banner ad. The whole thing is squashed somewhat, which is [...]</p>
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		<title>By: emptyeye</title>
		<link>http://emptyeye.com/2008/03/09/emptyeyecom-week-21-in-front-of-the-scenes-work-work/comment-page-1/#comment-182</link>
		<dc:creator>emptyeye</dc:creator>
		<pubDate>Tue, 11 Mar 2008 01:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://emptyeye.com/2008/03/09/emptyeyecom-week-21-in-front-of-the-scenes-work-work/#comment-182</guid>
		<description>To answer all the comments at once...

For the stuff in my drawers, the rolls of change stayed in there, but I actually did take the Megadeth CD out and ripped it into my comp so I could throw it onto my iPod and listen to it at work. So there!

Glad you seem to like the logo thing, even if I&#039;m not quite sure precisely what I&#039;ll do with it yet.

For the music, most of the serious stuff has been getting added little-by-little to the section called &lt;a href=&quot;http://emptyeye.com/music/the-six-day-exile/&quot; rel=&quot;nofollow&quot;&gt;The Six Day Exile&lt;/a&gt;, which has been there since the beginning, so I don&#039;t know what you mean there...

And my voice most certainly is limited, though it seems to be getting better. My problem is that I listen to way too much stuff like &lt;a href=&quot;http://www.rush.com/&quot; rel=&quot;nofollow&quot;&gt;Rush&lt;/a&gt; or &lt;a href=&quot;http://www.dreamtheater.net&quot; rel=&quot;nofollow&quot;&gt;Dream Theater&lt;/a&gt;...despite my influences, my voice is definitely not suited to the prog-rock range.

Lastly, funny thing about the guideline in the original logo sketch--I&#039;m not even sure it&#039;s 100% straight. Silly me...</description>
		<content:encoded><![CDATA[<p>To answer all the comments at once&#8230;</p>
<p>For the stuff in my drawers, the rolls of change stayed in there, but I actually did take the Megadeth CD out and ripped it into my comp so I could throw it onto my iPod and listen to it at work. So there!</p>
<p>Glad you seem to like the logo thing, even if I&#8217;m not quite sure precisely what I&#8217;ll do with it yet.</p>
<p>For the music, most of the serious stuff has been getting added little-by-little to the section called <a href="http://emptyeye.com/music/the-six-day-exile/" rel="nofollow">The Six Day Exile</a>, which has been there since the beginning, so I don&#8217;t know what you mean there&#8230;</p>
<p>And my voice most certainly is limited, though it seems to be getting better. My problem is that I listen to way too much stuff like <a href="http://www.rush.com/" rel="nofollow">Rush</a> or <a href="http://www.dreamtheater.net" rel="nofollow">Dream Theater</a>&#8230;despite my influences, my voice is definitely not suited to the prog-rock range.</p>
<p>Lastly, funny thing about the guideline in the original logo sketch&#8211;I&#8217;m not even sure it&#8217;s 100% straight. Silly me&#8230;</p>
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		<title>By: Silver</title>
		<link>http://emptyeye.com/2008/03/09/emptyeyecom-week-21-in-front-of-the-scenes-work-work/comment-page-1/#comment-178</link>
		<dc:creator>Silver</dc:creator>
		<pubDate>Mon, 10 Mar 2008 17:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://emptyeye.com/2008/03/09/emptyeyecom-week-21-in-front-of-the-scenes-work-work/#comment-178</guid>
		<description>The sketch does look pretty good.  Then again, I&#039;m not sure what YOU want to go for with your buisness cards.  When push comes to shove, YOU&#039;RE the one that has to deal with them in the end.  

Some people are just rude.  Why you gotta mess with a green car on the side of the road.  It wasn&#039;t doing anything to you. . . 
They are the Drunkards, after all. . . 

You know what&#039;s funny, I&#039;m thinking you just shoved all that random crap back into your drawer, didn&#039;t you?

And as to the Super Mario Galaxy thing, I think you&#039;re just being a showoff. . . 

All in all, all Mario games that I&#039;ve played since the original Mario game have been simple to run all the way through.  They find a way to put extra stuff in there that you don&#039;t need to get, but you can still beat the game long before you get everything.  It&#039;s kinda funny.  I don&#039;t play many videogames, but many that I&#039;ve played recently want you to be greedy and go for EVERYTHING you can get your grubby hands on.  I don&#039;t know, is it just me???</description>
		<content:encoded><![CDATA[<p>The sketch does look pretty good.  Then again, I&#8217;m not sure what YOU want to go for with your buisness cards.  When push comes to shove, YOU&#8217;RE the one that has to deal with them in the end.  </p>
<p>Some people are just rude.  Why you gotta mess with a green car on the side of the road.  It wasn&#8217;t doing anything to you. . .<br />
They are the Drunkards, after all. . . </p>
<p>You know what&#8217;s funny, I&#8217;m thinking you just shoved all that random crap back into your drawer, didn&#8217;t you?</p>
<p>And as to the Super Mario Galaxy thing, I think you&#8217;re just being a showoff. . . </p>
<p>All in all, all Mario games that I&#8217;ve played since the original Mario game have been simple to run all the way through.  They find a way to put extra stuff in there that you don&#8217;t need to get, but you can still beat the game long before you get everything.  It&#8217;s kinda funny.  I don&#8217;t play many videogames, but many that I&#8217;ve played recently want you to be greedy and go for EVERYTHING you can get your grubby hands on.  I don&#8217;t know, is it just me???</p>
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