Emptyeye.com Week 24- Emptyeye Sells Out

This past week on Emptyeye.com, I began actually advertising the site using Project Wonderful. The first day brought me a large spike in viewership–and also burned through fully a quarter of my PW funds I had set aside. After adjusting my ad campaign somewhat, the cost of advertising is now more manageable, though the spike in traffic appears to have been just that. I guess the lesson I can take away from this that, somehow, Internet advertising actually works. Neat! And if any of you who found the site via the PW ads are reading this, welcome! Take a look at the sidebar and in particular, the About Pages as well as the Music page. *Note to self: Add Into the Aether into that page..* And if you want to take a quick second to vote in a Poll i set up, that would be awesome.

Placing ads on sites is not actually where I’ve sold out, though. No, that will come when I take down the Donate button and replace it with a Project Wonderful ad of some kind, probably a button ad. At some point, I may put a banner ad near the top of the site as well. You don’t have to worry about the site being a vehicle for advertising porn or anything like that–I’ll be looking over any ads before they go up–but essentially what I’m hoping will happen is that someone will bid a small amount on the ads, see their site views go up from people clicking on them, be persuaded to bid more, and I can use that money to either A. (The “Good” scenario) pay for ads on other PW sites, B. (The “That Would Be Freaking Cool” scenario) pay for the hosting of the site, or C. (The “Dream” scenario) finance the music recording, which is a function currently held by my 8:30AM-5PM M-F job.

So in non-being-a-shameless-promoter news, I played Pump It Up for the first time yesterday, and as I said, it’s quite fun. Maybe part of this is the fact that my one day of playing wasn’t enough for me to get to the “hit arrows really fast and abandon all pretense of the game simulating dancing in any reasonable form” phase that I play in DDR, but the game actually felt more like real dancing to me than DDR does (On the other hand, I am decidedly not the guy to be asking about “real dancing”.).

In music news, I decided to heed the advice of my cousin and change my approach to distorted guitar for the next song I’m recording. The result sounds better, but I’m not sure it’s what I’m looking for. I guess I’ll let you be the collective judge when the song ultimately goes up. On a big-picture note, I’m now two and a half weeks away from the actual Six Day Exile, so I really need to get up and running here, particularly with programming the drum machine.

Finally, I collected the remaining missing stars I had to grab in Super Mario Galaxy and unlocked the reward for doing so. Now to take advantage of it!

Until next week..



2 pings

    • James on March 31, 2008 at 11:05 am

    I had to laugh when I read your “1/3 of my budget” comment after talkign with you last night. I was afraid you had just blown $300 or something like that– heh! I was recently reading that the hottest blogs (traffic wise) and those celebrity blogs. I guess the National Enquirer crowd has finally gone online. Which reminds me–you and I both, for whatever odd reasons, spent a good deal of time reading similar publications at Gram D’s house, right? :)

    • emptyeye on March 31, 2008 at 10:09 pm

    Haha, that’s why I tend to speak in percentages. That way, I can say things like “My readership doubled in the past week!” and you’ll say “Wow! That’s impressive! Nice job!” and you’ll never know that said readership went from 2 to 4 people (NOTE: My viewership picture is slightly brighter than that in reality).

    And yeah, we both read a lot of the Enquirer, Star, etc. at Grammy’s house. She seems to no longer get those publications as of a few years ago, though. Oh well.

  1. […] Wonderful, tomorrow I’ll be replacing the Donate button with a small ad. As I mentioned yesterday, literally anything I get out of that will be an improvement over the donation button. Posted by […]

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