This week at Emptyeye.com, I should have been preparing for The Six Day Exile (By the way, there will be no updates between this coming Thursday and the following Tuesday…I’ll be too busy recording during said exile), but elected to play video games instead. Actually, that’s not entirely true, it’s just that you didn’t hear much of the prep work I actually did, which involved programming the drum machine as much as I could. Looking back at the songs I wrote, I was surprised that quite a few of them don’t even have drums. Further, I couldn’t prep as much as I wanted to; one of the machine’s limitations is that it can’t really switch between tempos rapidly, or at all really. In other words, for stuff like Epic Failure, I’ll essentially have to record all the parts separately and sort of stitch them together. That should be interesting.
In gaming news, this past weekend I played a lot of an old NES game titled M.C. Kids. Don’t let the fact that the game is a giant McDonald’s ad (Which, ironically enough, McDonald’s never actually supported–the planned super humongous cross-promotion with the McDonald’s Happy Meal fell through at the last minute) fool you; it’s a surprisingly deep and challenging game, especially in the later levels. I was playing it through, partly out of nostalgia, and partly because I thought it might make a good game to speedrun, which I’m now re-thinking. It’s not up there with the hardest games of the NES era, but it is far harder than its intended target audience, particularly in Hamburglar’s Hideout.
