This week here at Emptyeye.com, not a lot of note really happened. I found out that my computer is still acting up, and it’s gotten to the point where it is unfortunately difficult to actually work on the album (Whose page I should really update sometime soon). In reality, though, that’s sort of low on the priority scale at the moment, what with the news that I’m moving out soon coming to the forefront. Oh yeah, and my Astyanax speedrun has seen the light of Internet, causing a brief spike of traffic here.
Today I went to a huge party for Jess and her family, where her grandfather gave me a hand-made pen carved out of wood. Pretty neat, even if it isn’t a clicky wooden flashlight like Jess got. I guess this means I’m somewhat officially part of the family now. I also played some Rock Band, which was Jess’s brother’s graduation present. Fun stuff, and I can actually do some easy drums on the easy level.
Yesterday I posted that my Wizardry experience was going more or less smoothly. I spoke too soon–several character deaths and one character alignment change (Which I eventually changed back) later, I’m on the tenth floor (A lot of the middle floors immediately send you into complete darkness, which I was not dealing with even with some of the improvements made to the SNES compilation to make the games slightly easier. one example is that the mapping spell, which previously only showed your location in the maze, actually gives you a picture of the floor you’re on to the extent that you’ve explored it) and into the “liberal use of the Reset button (Well, the emulator’s Reset function anyway)” phase. I’ll probably pop back up to the castle a time or two more before making my final attempt to beat the game, but suffice it to say that at this point, the game is so “Screw you player” hard that I have no problem with saying “Screw you game” right back at it and hitting reset when a group of Greater Demons surprise me and wipe me the heck out before I can do anything. Also, and I think my cousin would agree with me on this, I have no problem with a person saying that they “beat” a Wizardry game even if they had to make extensive use of Reset, or even Save States, to get it done (I’m generally of the opinion that save-stating through a game “doesn’t count” unless you use the save states to, for instance, avoid entering really long passwords when you come back to the game.).
Until next time…