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	<title>Comments on: Stupid Emulation!</title>
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	<link>http://emptyeye.com/2008/09/11/stupid-emulation/</link>
	<description>Music and writing about speedruns, smashing arrows, and life</description>
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		<title>By: emptyeye</title>
		<link>http://emptyeye.com/2008/09/11/stupid-emulation/comment-page-1/#comment-683</link>
		<dc:creator>emptyeye</dc:creator>
		<pubDate>Sun, 14 Sep 2008 02:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://emptyeye.com/?p=249#comment-683</guid>
		<description>It&#039;s not totally awful, though you&#039;re absolutely correct about the attacks having no range whatsoever (Which turns fairly straightforward boss battles into pseudo-puzzle bosses as you wonder how the heck you&#039;re supposed to hit them). Other than that, though, the game is unremarkable (Except for the intro theme). It&#039;s also quite short, which makes it an oddly good speedrun candidate.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not totally awful, though you&#8217;re absolutely correct about the attacks having no range whatsoever (Which turns fairly straightforward boss battles into pseudo-puzzle bosses as you wonder how the heck you&#8217;re supposed to hit them). Other than that, though, the game is unremarkable (Except for the intro theme). It&#8217;s also quite short, which makes it an oddly good speedrun candidate.</p>
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		<title>By: James</title>
		<link>http://emptyeye.com/2008/09/11/stupid-emulation/comment-page-1/#comment-682</link>
		<dc:creator>James</dc:creator>
		<pubDate>Fri, 12 Sep 2008 16:54:10 +0000</pubDate>
		<guid isPermaLink="false">http://emptyeye.com/?p=249#comment-682</guid>
		<description>From what I remember, Chuck Rock is a fairly awful game--though it was close to being much better. It suffers from what I believe to be very basic flaws for a platformer, for example: a stupid form of attack that requires fast moving enemies be too close to be fun (which is why a whip, sword, or guns work well for play control; fists and stomachs generally do not). One hit deaths. Crummy jumping physics. BUt the game had some potential--nice graphics, good sound and respectable level design. 

Good luck though, I&#039;d hate to have to play through it all..</description>
		<content:encoded><![CDATA[<p>From what I remember, Chuck Rock is a fairly awful game&#8211;though it was close to being much better. It suffers from what I believe to be very basic flaws for a platformer, for example: a stupid form of attack that requires fast moving enemies be too close to be fun (which is why a whip, sword, or guns work well for play control; fists and stomachs generally do not). One hit deaths. Crummy jumping physics. BUt the game had some potential&#8211;nice graphics, good sound and respectable level design. </p>
<p>Good luck though, I&#8217;d hate to have to play through it all..</p>
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