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	<title>Emptyeye &#187; Site News</title>
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	<link>http://emptyeye.com</link>
	<description>Music and writing about speedruns, smashing arrows, and life</description>
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		<title>Announcing Some New Old Material</title>
		<link>http://emptyeye.com/2010/09/06/announcing-some-new-old-material/</link>
		<comments>http://emptyeye.com/2010/09/06/announcing-some-new-old-material/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 04:49:01 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Liveblogs]]></category>
		<category><![CDATA[Non-Rhythm Gaming]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Dragon Warrior]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Wizardry]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=548</guid>
		<description><![CDATA[On the TV Tropes Live Bloginations Forum, I detailed my experiences playing through several games, Wizardry I and Dragon Warrior, both on the NES. More accurately, I turned both playthroughs into a sort of fan-fiction (Yes, there are more types besides &#8220;Two male characters mercilessly screw one another&#8217;s brains out&#8221;), creating an actual story and [...]]]></description>
			<content:encoded><![CDATA[<p>On the <a href="http://tvtropes.org/pmwiki/conversations.php?topic=liveblogs">TV Tropes Live Bloginations Forum</a>, I detailed my experiences playing through several games, <a href="http://tvtropes.org/pmwiki/posts.php?discussion=oaushtulfdkgj1k180kkm33c">Wizardry I</a> and <a href="http://tvtropes.org/pmwiki/posts.php?discussion=lc8yr77kiyvmyn890isz8h2r">Dragon Warrior</a>, both on the NES. More accurately, I turned both playthroughs into a sort of fan-fiction (Yes, there are more types besides &#8220;Two male characters mercilessly screw one another&#8217;s brains out&#8221;), creating an actual story and characters which were rather scarce in both games.</p>
<p>Since I&#8217;ve done pretty much everything I can do short of actually rehearsing <a href="http://emptyeye.com/2010/08/05/publicspeakereye/">my panel</a>, in order to continue making posts, I&#8217;m going to be doing a sort of &#8220;Director&#8217;s Cut&#8221; of those two liveblogs. What I plan on doing is re-posting them here, correcting any misspellings, bad links, etc, but not changing any of the actual content other than that. In addition, I&#8217;ll be posting post-entry commentary stating what I was thinking both in terms of the writing and the actual gameplay, and what I think of it now. Hopefully you&#8217;ll enjoy this.</p>
<p>Also, after entirely too long, I&#8217;ve gotten rid of the &#8220;latest song&#8221; thing near the top of the site. I also did some minor tweaking to add a space between &#8220;and&#8221; and the category names on each entry. And the copyright notice has finally been updated too.</p>
<p>-EE</p>
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		<title>PublicSpeakereye</title>
		<link>http://emptyeye.com/2010/08/05/publicspeakereye/</link>
		<comments>http://emptyeye.com/2010/08/05/publicspeakereye/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 23:55:30 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Non-Rhythm Gaming]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Connecticon]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Gobble-con]]></category>
		<category><![CDATA[panel]]></category>
		<category><![CDATA[speedrunning]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=469</guid>
		<description><![CDATA[I&#8217;ve been holding off on posting anything about this until it was 100% official that I would be doing it, and I got word yesterday that I&#8217;m good to go on that front, so here it is: At Gobble-con, I&#8217;ll be giving a panel titled &#8220;So You Want to be a Speedrunner: A Leisurely Guide [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been holding off on posting anything about this until it was 100% official that I would be doing it, and I got word yesterday that I&#8217;m good to go on that front, so here it is:</p>
<p>At <a href="http://www.gobble-con.org/index.php">Gobble-con</a>, I&#8217;ll be giving a panel titled &#8220;So You Want to be a Speedrunner: A Leisurely Guide to Playing Video Games in a Frantic Manner&#8221;. Those of you who know me are no doubt laughing hysterically at your computers, knowing how <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/SarcasmMode">confident and outgoing</a> I am. </p>
<p>But in truth, as I mentioned <a href="http://emptyeye.com/2010/07/14/connecticon-2010-the-inmates-run-the-asylum/#Sunday">previously</a>, this is something I&#8217;ve actually thought about doing for awhile, in part because it&#8217;s so contrary to the image of me that most people have of me. That said, the fact that I&#8217;ve never lost the <a href="http://emptyeye.com/2010/07/14/connecticon-2010-the-inmates-run-the-asylum/#Saturday">Best Vocalist Award</a> at <a href="http://www.connecticon.org">Connecticon</a>&#8216;s Rock Band tournaments, in which performance is a factor, does show that I can fake the confident, outgoing persona for short periods of time when it&#8217;s required&#8230;and I figure I&#8217;ll be fine as long as I keep telling myself &#8220;I don&#8217;t have to actually <i>be</i> outgoing and confident, I just have to <b>fake it</b> for an hour or so.&#8221; </p>
<p>More seriously, the fact that Gobble-con is a small (Don, the guy running it, told me he&#8217;s expecting somewhere in the neighborhood of 200 to 300 people. In contrast, Connecticon had roughly 8000 people this year.), first-year convention was what convinced me to take the plunge and try to do the panel there. For one, I figured that, being a first-year convention, they&#8217;d be looking for panels (And more willing to grant a panel to someone who has never actually given a panel before), as opposed to something like Connecticon which more or less has its pick of panel submissions. For another, the smaller audience means that if I do badly for whatever reason, not a whole lot of people, relatively speaking, will see my spectacular failure.</p>
<p>Truth be told, I&#8217;m excited about this. I&#8217;m hoping to use some of the stuff I learned in the How to Run a Panel panel, and I&#8217;ve been scouring the Internet for public speaking advice as well, using my judgment whenever I come across any contradictory advice. I also plan to use this site (Yeah, the one I&#8217;ve been neglecting for the past six months) a bit more to post my progress in this endeavor. I should really change that &#8220;Newest Song&#8221; at the top to more or a &#8220;Latest Progress&#8221; kind of thing, what with not having done any recorded music stuff in about two years.</p>
<p>Until next time..<br />
-EE</p>
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		<title>Random Tuesday Thoughts Wises Fwom Its Gwave!</title>
		<link>http://emptyeye.com/2009/02/25/random-tuesday-thoughts-wises-fwom-its-gwave-2/</link>
		<comments>http://emptyeye.com/2009/02/25/random-tuesday-thoughts-wises-fwom-its-gwave-2/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 04:00:30 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Speedruns]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Uncle Fester's Quest]]></category>
		<category><![CDATA[webcomic]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=323</guid>
		<description><![CDATA[Yaaaaaaay! In webcomicky news, I&#8217;m currently really enjoying the current storyline of Evil Inc., wherein would-be supervillains have been laid off from their evil corporation and forced to find alternate means of employment. In particular, today&#8217;s (the 24th) strip illustrates something I wished I could do to certain customers during my days working for Stop [...]]]></description>
			<content:encoded><![CDATA[<p>Yaaaaaaay!</p>
<ul>
<li>In webcomicky news, I&#8217;m currently really enjoying the <a href="http://www.evil-comic.com/archive/20090126.html">current storyline</a> of <a href="http://www.evil-comic.com">Evil Inc.</a>, wherein would-be supervillains have been laid off from their evil corporation and forced to find alternate means of employment. In particular, today&#8217;s (the 24th) strip illustrates something I wished I could do to certain customers during my days working for <a href="http://www.stopandshop.com/">Stop &#038; Shop</a>. Go check it out!</li>
<li>In other webcomicky news, <a href="http://metatalk.metafilter.com/17390/Wha-Wha-Wibble">Don&#8217;t steal your punchlines from message boards</a>. It won&#8217;t end well.</li>
<li>For some reason, <a href="http://projectwonderful.com">Project Wonderful</a> reports my site as being up and down repeatedly, though it seems okay since Sunday. This may have been due to my messing about on the upcoming-I-swear webcomic, trying to password protect that specific directory (And apparently causing the whole site to come up as <a href="http://emptyeye.com/404">not found</a> in the process (Speaking of stealing stuff, does anyone know where that &#8220;I has a bucket&#8221; picture came from? I know the story of the elephant seal and such, but I&#8217;m wondering who first captioned it). Oops. At least I didn&#8217;t <a href="http://emptyeye.com/2007/11/15/well-that-was-interesting/">wreck the database</a> this time&#8230;</li>
<li>Speaking of upcoming-I-swear stuff, I did a bit of work on the Fester&#8217;s Quest speedrun last night. It&#8217;s become very clear to me that the hardest part of the run is going to be the first 5 to 10 minutes, before I acquire items that let me survive. I&#8217;m also going to have to plan exactly how many enemies I plan to kill near the beginning to acquire the items I need (Primarily keys), versus just hoping for them later on in the run. Fortunately, because of a glitch you can use to easily kill the bosses of the game except for the last one, if I can get to the first boss, I&#8217;m essentially home free as far as survival goes. Going quickly is another matter&#8230;</li>
</ul>
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		<item>
		<title>Chuck Rock Speedrun Posted!</title>
		<link>http://emptyeye.com/2008/11/23/chuck-rock-speedrun-posted/</link>
		<comments>http://emptyeye.com/2008/11/23/chuck-rock-speedrun-posted/#comments</comments>
		<pubDate>Sun, 23 Nov 2008 16:47:06 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Speedruns]]></category>
		<category><![CDATA[Akismet]]></category>
		<category><![CDATA[Amsterdam]]></category>
		<category><![CDATA[Chuck Rock]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[speedrun]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=277</guid>
		<description><![CDATA[Yes, after quite awhile, my speedrun on that platforming classic (By which I mean &#8220;Game that goes rapidly downhill once you press Start to get beyond the title screen and actually start playing the game&#8221;) Chuck Rock has been posted to SDA. Go check it out! And for those of you who found the site [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, after quite awhile, my speedrun on that platforming classic (By which I mean &#8220;Game that goes rapidly downhill once you press Start to get beyond the title screen and actually start playing the game&#8221;) Chuck Rock has <a href="http://speeddemosarchive.com/ChuckRock.html">been posted</a> to <a href="http://speeddemosarchive.com">SDA</a>. Go check it out! And for those of you who found the site via the link in the run&#8217;s comments, welcome! Feel free to browse through the blog archive, or check out some of my <a href="http://emptyeye.com/music/">music</a>. If you&#8217;ve got your own site to advertise, consider putting in a bid for the ad-space to your right at <a href="http://projectwonderful.com">Project Wonderful</a>. Thanks, and hopefully you&#8217;ll keep checking back!</p>
<p>Oh, and a special shoutout to the people/bots/whatever from Amsterdam who keep trying to spam my Comments. I mention this only because they were the first people since I activated <a href="http://akismet.com/">Akismet</a> to actually succeed in getting through it&#8211;for about 6 hours, when I blocked any comments coming from their IP block. Hi Amsterdam!</p>
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		<title>Stuff, Stuff&#8230;</title>
		<link>http://emptyeye.com/2008/09/08/stuff-stuff/</link>
		<comments>http://emptyeye.com/2008/09/08/stuff-stuff/#comments</comments>
		<pubDate>Mon, 08 Sep 2008 22:41:14 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Speedruns]]></category>
		<category><![CDATA[Chuck Rock]]></category>
		<category><![CDATA[Emptyeye]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=248</guid>
		<description><![CDATA[Yeah. I&#8217;ve been a bit lazy with the Weekly Updates because, frankly, not much is happening here site-wise. Last night, I beat the thoroughly mediocre Chuck Rock for the first time. Prior to then, I could never figure out how to harm the last boss, and as the game is really pretty average (Except for [...]]]></description>
			<content:encoded><![CDATA[<p>Yeah. I&#8217;ve been a bit lazy with the Weekly Updates because, frankly, not much is happening here site-wise.</p>
<p>Last night, I beat the thoroughly mediocre <a href="http://www.mobygames.com/game/chuck-rock/screenshots">Chuck Rock</a> for the first time. Prior to then, I could never figure out how to harm the last boss, and as the game is really pretty average (Except for its awesome title screen music, which you can hear part of <a href="http://www.youtube.com/watch?v=oUnWU_ksZns">here</a>), I never really thought to pick it up again until very recently. Not only that, but upon completing the thing, I came to the conclusion that it would be a good game to speedrun. It&#8217;s short, it&#8217;s obscure (So far, of the three-as-of-this-post <a href="http://speeddemosarchive.com/forum/index.php/topic,8784.0.html">comments at SDA</a>, two are of the &#8220;I&#8217;ve never heard of this but more runs are always cool&#8221; variety, and the third calls the game&#8230;well, not very good.), it&#8217;s perfect for me. Now I just need to work out some strategies for it.</p>
<p>Yeah, I&#8217;m insane.</p>
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		<title>Emptyeye.com Week 43- Skipping Weeks Is Fun</title>
		<link>http://emptyeye.com/2008/08/17/emptyeyecom-week-43-skipping-weeks-is-fun/</link>
		<comments>http://emptyeye.com/2008/08/17/emptyeyecom-week-43-skipping-weeks-is-fun/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 02:42:54 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Amato's]]></category>
		<category><![CDATA[Cakewalk SONAR]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Guitar Hero III]]></category>
		<category><![CDATA[Rock Band]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=242</guid>
		<description><![CDATA[This past week, I actually posted some stuff. Amazing, huh? I&#8217;m still trying to figure out precisely what to do with my stimulus check plus birthday money. Essentially, in one corner is waiting a bit and buying an XBOX 360 and Rock Band 2 when it comes out. In the other is actually addressing my [...]]]></description>
			<content:encoded><![CDATA[<p>This past week, I actually posted some stuff. Amazing, huh?</p>
<p>I&#8217;m still trying to figure out precisely what to do with my <a href="http://www.irs.gov/newsroom/article/0,,id=177937,00.html">stimulus check</a> plus birthday money. Essentially, in one corner is waiting a bit and buying an XBOX 360 and <a href="http://www.rockband.com">Rock Band 2</a> when it comes out. In the other is actually addressing my recording obstacles full-on, getting either a new soundcard or <a href="http://www.addonics.com/support/faqs/faq_34cb_list.asp">adapter</a> for the current one plus an honest-to-goodness updated copy of <a href="http://www.cakewalk.com/Products/SONAR/English/Campaign/default.asp">Cakewalk SONAR</a> (The latter actually being the more expensive of the two); I know which one I <b>should</b> get (The second one), but knowing me, I&#8217;ll demonstrate a total lack of responsibility and commitment and cave and get the first next month.</p>
<p>Jess and I went down to New Haven today to eat at a place called Amato&#8217;s, which was pretty good. I had a huge lasagna, which I only managed to finish half of, and Jess had some chicken parm which she also failed to finish. More leftovers are always good, I suppose.</p>
<p>In Guitar Hero III news, I&#8217;m through 3 of 8 tiers on Expert, with all but 3 songs 5-starred. My most recent 4-star, &#8220;Paint it Black&#8221;, was probably also the most amusing in that I hit 96% of the notes. The problem was that <b>six</b> of the song&#8217;s 9 star power phrases were in the 4% of notes I missed. Oops&#8230;</p>
<p>Until next week..</p>
<p>-EE</p>
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		<title>I Suppose I Should Update</title>
		<link>http://emptyeye.com/2008/08/11/i-suppose-i-should-update/</link>
		<comments>http://emptyeye.com/2008/08/11/i-suppose-i-should-update/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 01:51:32 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Diving]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Olympics]]></category>
		<category><![CDATA[Rock Band]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=239</guid>
		<description><![CDATA[Yes, I&#8217;m still alive. Yesterday, I turned 25. This makes me ancient and decrepit in most of the social circles I hang out in (Except for work, where I radically skew the average age of the department downwards). So yesterday Jess and I went to her parents&#8217; house for brunch, which was tasty. Then my [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, I&#8217;m still alive.</p>
<p>Yesterday, I turned 25. This makes me ancient and decrepit in most of the social circles I hang out in (Except for work, where I radically skew the average age of the department downwards). So yesterday Jess and I went to her parents&#8217; house for brunch, which was tasty. Then my friend Brian came down from Massachusetts, and we went to dinner before settling down to watch the Summer Olympics. On tap last night was diving, specifically 3-meter springboard synchronized diving. And the team tapped to lead off the broadcast performed&#8230;.a forward dive.</p>
<p>Yep, that&#8217;s it.</p>
<p>Now, I realize that diving is hard. But seriously, this is something your average aquatic 8-year-old learns how to do. And you lead off an Olympic broadcast with this? Really, it makes it very difficult for me to not make fun of diving as a sport when this happens.</p>
<p>Adding to our confusion was that the next tandem performed an inward 1 1/2 somersault&#8211;which is apparently no more difficult than a forward dive. Huh? Excuse me?</p>
<p>The Olympics are weird.</p>
<p>In other news, I&#8217;m trying with all my power to resist buying an XBOX 360 and Rock Band after my Connecticon experience. This is made all the more difficult by my realization last week that I actually still have most of my stimulus check, which was presumably designed for such irresponsible purchases as ~$450 worth of limited-use video gaming equipment (Wasn&#8217;t it this irresponsible spending that got the US as a country these checks in the first place?). Oh well.</p>
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		<title>Emptyeye.com Week 41- Post-Connecticon Wrapup</title>
		<link>http://emptyeye.com/2008/08/04/emptyeyecom-week-41-post-connecticon-wrapup/</link>
		<comments>http://emptyeye.com/2008/08/04/emptyeyecom-week-41-post-connecticon-wrapup/#comments</comments>
		<pubDate>Mon, 04 Aug 2008 04:43:26 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Dance Gaming]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Best Vocalist]]></category>
		<category><![CDATA[Boston]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Rush]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=237</guid>
		<description><![CDATA[(This post is huge; most of it is hidden behind a tag to prevent you from having to read it all each time the page loads) This past weekend was spent at Connecticon. Quite honestly, I had hoped to have the CD/business cards/etc. out at this point, but various circumstances that I have documented before [...]]]></description>
			<content:encoded><![CDATA[<p>(This post is huge; most of it is hidden behind a tag to prevent you from having to read it all each time the page loads)</p>
<p>This past weekend was spent at <a href="http://www.connecticon.org">Connecticon</a>. Quite honestly, I had hoped to have the <a href="http://emptyeye.com/music/the-six-day-exile/">CD</a>/business cards/etc. out at this point, but various circumstances that I have documented before have prevented that thus far. In any event, I first became aware of this convention sometime last year, and went on the Saturday of last year to play in a DDR tournament. I didn&#8217;t do very well, but that&#8217;s beside the point&#8211;I had fun, and decided to go to the entire convention this year, and actually booked a room at the hotel despite living fairly close. This made more sense when I lived in Waterbury (My thinking was I&#8217;d go right to the hotel from work on Thursday, because I didn&#8217;t want to go from Waterbury to Cheshire, back to Waterbury, and drive back <b>through Cheshire again</b> on my way to Hartford), but as I&#8217;ve since moved out to Milldale, I did go back to my apartment after work to pack and then headed off to the Convention Center at about 7:30 Thursday night.</p>
<p><span id="more-237"></span>That night I pretty much idled in my room, watching some Family Guy and then the X-Games, specifically Skateboard Big Air (Totally absurd, particularly Danny Way <b>twice</b> damn near killing himself, then getting up and nailing the tricks that slammed him on his next run) and Motorcycle Best Trick. Finally, I watched a History Channel program essentially about Batman technology and how close it is to reality (Surprisingly so, in many cases).</p>
<p>Friday was the first day of the &#8216;Con proper, and my main activity was going to the Para Para Dancing panel. Para Para is a style of dance popular in Japan in which every song has its own routine, although there are sort of standardized sets of moves that you see in pretty much every song. You can see one example of such a routine <a href="http://www.imeem.com/people/8ECVSOw/video/mdNQ1hNW/gazen_final_wltp_get_your_power_go_okan_music_video/">here</a>. Is it goofy? Yes, and apparently it can get even goofier (As the instructor put it, &#8220;If they think a song sounds &#8216;girlie&#8217;, they&#8217;ll definitely put in things like making a heart shape with your hands in the routine.&#8221; Who &#8220;they&#8221; are, I&#8217;m not quite sure.). But it&#8217;s darn fun regardless. Other than that, the main activity was Rock Banding it up, jumping from instrument to instrument. Though I wouldn&#8217;t call it my primary instrument in either Rock Band or actual music-making, my voice would prove to be an integral part of the rest of the weekend. </p>
<p>Friday night, I honestly didn&#8217;t sleep a whole lot, because I was too excited for Saturday&#8211;rhythm game day! Yes, there would be Rock Band, but there were also Guitar Hero and DDR tournaments throughout the day. Things got interesting Saturday morning, as I signed up for the Rock Band tournament (Evidently, there was supposed to be massive prize support from <a href="http://www.wccc.com/">WCCC</a> that for some reason fell through at the last second.) as a &#8220;single&#8221;&#8211;in other words, a person looking for a band&#8211;on vocals, based on encouraging results from Friday night. Eventually, I start playing with someone, and decide to try &#8220;Working Man&#8221; by Rush, with me apologizing in advance for my horrible, horrible Geddy Lee impersonation.</p>
<p>Long story short: We fail the song&#8211;but despite me singing way the heck above my <a href="http://www.youtube.com/watch?v=eBGIQ7ZuuiU&#038;feature=related">natural vocal range</a> (Haven&#8217;t had the opportunity to use that link in awhile&#8230;), it isn&#8217;t my fault. It turns out that the drummer, who was absurdly good, was close to entering the competition as part of a 3-piece band with someone doubling up on guitar and vocal duties (Perfectly acceptable by the rules of the tournament&#8211;technically, as long as all four band positions were filled, I suppose one person could have tried to play all four instruments simultaneously). I offer my services on vocals, and after singing &#8220;Message In a Bottle&#8221; by The Police (Which I knew) and &#8220;Perfect Insanity&#8221; by Disturbed (Which I had heard exactly one time before), they allow me to join them. Woo, I have something to do!</p>
<p>Eventually, the tournament starts. Round one: Pick any song of your choice and five-star it. &#8220;Maps&#8221; by the Yeah Yeah Yeahs was played about four times thanks to a bunch of female singers and a shortage of material in that range. That, and it&#8217;s a fairly easy song (Though one band playing it managed not to qualify regardless). My band, named The Infringers (Brian, the guitarist, is a patent attorney), opted to make qualifying a lot harder than it had to be by playing &#8220;Limelight&#8221; as our qualifier (Keep in mind that we had picked a difficulty for our respective instruments and locked it in for the duration of the tournament. I was on Hard; the three instrumentalists (&#8216;Jay&#8217; on Drums, the aforementioned Brian on guitar, Jesse on bass) were all on Expert.), and almost manage to screw it up (Thanks primarily to my being the weak link), only locking in the five-star after all the vocals were through. Despite this, I managed to attract something of a fanbase thanks to a banshee-esque scream at the end of the song.   It was at this point that I started to feel that A. We had a good chance to win the competition, and B. I had a shot at the Best Vocalist award despite what I wrote above, essentially because everyone else was either picking songs in their natural range or dropping octaves to force a song to fit in said vocal range, whereas I had no issues with attempting falsetto where necessary (To Brian&#8217;s consternation at times), which I figured would earn me points.</p>
<p>In any event, The next round&#8217;s format was changed, ostensibly to save time (I wonder whether this was actually accomplished; more on that <a href="#ideas">at the bottom of this entry</a>). The format being used in this round was that all the qualifying bands (nine in all) would play the same three songs&#8211;&#8221;Gimme Three Steps&#8221; by Lynyrd Skynyrd, &#8220;Rock &#038; Roll Band&#8221; by Boston, and &#8220;I&#8217;m So Sick&#8221; by Flyleaf&#8211;and the top 4 scoring bands would go onto the final, on the main Connecticon stage. And thanks to our qualifying effort, The Infringers were the first band to play said next round, being privately given instructions to essentially demonstrate how the songs were supposed to sound. We wind up five-starring all three songs and putting up a total score in the neighborhood of 2.2 million points for the set (Roughly 1 million on &#8220;Gimme Three Steps&#8221;, 700K on &#8220;Rock &#038; Roll Band&#8221;, and 500K on &#8220;I&#8217;m So Sick&#8221;). Then it was time for the wait to see if we would make it in. Privately, I didn&#8217;t think we had a whole lot to worry about as far as making the top four was concerned&#8211;the format tended to reward those who picked harder difficulties and did well on them, and there were only a couple bands who had the same or more difficult aggregate difficulties&#8211;but the wait for 8 other bands to finish the songs was nonetheless nerve-wracking. Nonetheless, as bands one by one failed to top our score, I gradually grew more and more relaxed, and eventually we were officially in the Finals. Woo! Not only that, but our score of 2.2 million actually made us the top seed overall.</p>
<p>The Finals themselves were pretty cool, though the format again got changed from what was advertised. What was advertised was that each band would play three songs on the stage&#8211;a standard song for score, a song picked by the judges (Tim Buckley of <a href="http://www.ctrlaltdel-online.com/">Ctrl-Alt-Del</a> and an Ozzy Osbourne&#8230;.to say &#8220;impersonator&#8221; is technically correct, but it really doesn&#8217;t do the guy justice. I was actually not quite sure if it was really Ozzy or not, until I decided that the sheer illogic of Ozzy Osbourne at a comic and anime convention meant that it wasn&#8217;t really him&#8211;a couple people were actually convinced for awhile that it was actually <i>the</i> Ozzy Osbourne. The guy was good). In any event, thanks to time constraints, the Judges&#8217; Pick song was eliminated, and the standard song for score was &#8220;Peace of Mind&#8221; by Boston.</p>
<p>Our top seeding (At least, we think it was the top seeding) meant the The Infringers would take the stage last. As the other bands went up and started playing, it was clear that something was up with the equipment. Whether the game wasn&#8217;t calibrated correctly, or the guitars weren&#8217;t functioning, or some combination, I&#8217;m not quite sure, but pretty much all the bands before us had problems of one sort of another that couldn&#8217;t be explained by lack of skill alone (Especially given that A. These were the top 4 bands of the competition, B. They were each picking their own song, and C. &#8220;Peace of Mind&#8221; is, I would think, pretty well-known). Horror stories from guitar to vocal issues abounded.</p>
<p>In any event, we get on stage and begin &#8220;Peace of Mind&#8221;. and Brian stops and announces that the guitar isn&#8217;t working. We start again, and get through the song, and I get a round of applause for essentially being an idiot and actually attempting to replicate Brad Delp&#8217;s vocal range (I guess I succeeded as far as the game was concerned). After the song is where it got really interesting&#8211;before we went up, we had bounced back and forth between a couple different song choices, starting with &#8220;Working Man&#8221; (Before it got kiboshed for being too long. Stupid time constraints&#8230;) and debating between two Disturbed songs, &#8220;Perfect Insanity&#8221; and &#8220;Inside the Fire&#8221;, before finally settling on the latter. After &#8220;Peace of Mind&#8221;, the following conversation ensued:</p>
<p>Brian: &#8220;Message in a Bottle.&#8221; (Background: I had pushed to do &#8220;MiaB&#8221; as our qualifier, but got overruled. It was effectively a &#8220;safe&#8221; song from a performance aspect, as I scored in the high 90s% on vocals even attempting to replicate Sting&#8217;s vocals at points rather than drop octaves) The lag is too bad.</p>
<p>Me: Okay.</p>
<p>Jay: No, we have to do &#8220;Inside the Fire&#8221;. We&#8217;ll be fine.</p>
<p>Everyone else: All right&#8230;</p>
<p>So, we do &#8220;Inside the Fire&#8221;. I actually failed out of the song (My first and only failure in the entire tournament&#8211;pretty good for not actually owning an XBOX 360, let alone Rock Band), but got bailed out by someone&#8217;s surplus Overdrive (Rock Band&#8217;s &#8220;Starpower-although-we-can&#8217;t-call-it-that-since-Activision-and-Neversoft-took-our-Guitar-Hero property&#8221;, which doubles as a &#8220;save your partner&#8221; emergency bailout. You can do this twice per member per song; the third time, they&#8217;re out for good, and your band&#8217;s energy slowly drops to zero until either the entire band fails or the song ends) before things really hit a crisis point. And we finished the song&#8230;and the entire tournament pretty much got kicked out of the room at that point, thanks to those time constraints I talked about earlier, which was rather lame, actually.</p>
<p>Final results: We don&#8217;t win the overall award, but we do take home a consolation prize of sorts for having the top score on &#8220;Peace of Mind&#8221;. Not only that, but The Infringers manage to take home two of the four &#8220;Best Musician&#8221; awards&#8211;Jay for Best Drummer&#8230;and yours truly for Best Vocalist. Yay!</p>
<p>After that, the four individual musicians (Jay and I, plus Best Bassist <s>Sam</s> Nick of Hokuden Knights [Whose band actually won the overall competition] and Best Guitarist Sam of Stranger Danger and played a mini-setlist back in the Game Room, with each of us picking two songs, after which I was completely done with Vocals until&#8230;probably next Connecticon, given how I sounded this morning. Saturday night, a bunch of the finalists and I went out to <a href="http://www.citysteambrewerycafe.com/">CitySteam</a> for a late meal, and generally bonded and talked about non-Rock Band stuff. Sunday was more hanging out, exchanging contact info (They were all extremely cool people, and at least some of them were apparently filming some of the footage, which will hopefully be online soon), and begging Darren (The Director of Video Games) to hold the tournament on Friday next year for extremely selfish reasons, which I&#8217;ll get into as CTCon &#8217;09 draws nearer.</p>
<p>So yeah, I definitely had a fun time. And to my fellow Rock Banders, welcome, feel free to comment here or anywhere on the site, and hopefully you&#8217;ll stick around and check out some of the music I have here.</p>
<h3 id="ideas">Other Rock Band Tourney Thoughts</h3>
<p>I mentioned that I&#8217;m not sure whether the time-saving measures implemented in the &#8220;Trim to four bands&#8221; round actually saved any time at all. The reason for this is that the original plan was that the bands would be paired off against one another and would each play a standardized song for score, with the winner moving on until we were down to four bands. This would take a total of five matches, starting from nine bands to get down to four. Five matches times two songs per match (One for each band) is 10 songs. With the way it actually went down, which was more fun/inclusive/whatever to be sure, 9 bands at 3 songs a band is 27 songs. Granted, this was less setup time in terms of bands switching in and out and the like, but I don&#8217;t think that would make up for the 17 (!) extra songs that were actually played in the new setup. This paragraph is something of a mess in terms of opinions of proposed format versus what actually happened, so to sum up: Used format great for tournament fun factor, but an utter failure in terms of a time-saving measure versus the bracket style that was proposed.</p>
<p>In general, flatscreen TVs are nice&#8211;crisp picture and so on. For gaming, they&#8217;re not so hot, and for rhythm gaming, be it Rock Band, DDR, or some other game not really in either of those molds, they are <b>awful</b>&#8211;the lag is such that you can reasonably say that the audio doesn&#8217;t match the video, and you generally have to hit the button/pad/whatever well ahead of the actual &#8220;hit it here!&#8221; zone to get credit for it. Worse, despite various calibration settings for various TVs, it&#8217;s very difficult to actually calibrate the games correctly&#8211;several people tried and really just made it worse. This was one of the problems with the tournament as a whole.</p>
<p>Getting on stage to play Rock Band was pretty darn cool, I must say. I was definitely nervous for it, though I was helped out by the fact that, I think, I was the only one of the 16 final band members with previous main stage experience of any sort (The post-qualifying rounds of last year&#8217;s DDR tourney were also main stage), though this admittedly also lessened the &#8220;Guys we&#8217;re on the main stage this is so <b>AWESOME!!</b>&#8221; factor that everyone else had&#8211;Jay actually said &#8220;This is intimidating!&#8221; upon viewing the area for the first time. I didn&#8217;t think the vocal issues were as bad on the stage as the other bands made it sound like, at least relative to what I had been dealing with throughout the tournament. Yeah, the vocals were projected out to the audience as well, but I&#8217;m used to the sound of my own voice at this point, so that didn&#8217;t bother me at all.</p>
<p>A bit of Rock Band Theory: I don&#8217;t know precisely how vocals are scored, but I&#8217;m actually wondering now if a band comprised of Expert instrumentalists and Easy vocals would be the way to go for maximum point production. My thinking on this is that upping the difficulty on the vocals narrows the margin for error (In other words, the area &#8220;around&#8221; the correct pitch where you&#8217;ll still get credit for being what the game calls &#8220;correct&#8221;), but I&#8217;m not sure if there&#8217;s any tangible score benefit to actually getting it right on the higher difficulties. Does anyone who actually has the game want to weigh in on this? A brief online search didn&#8217;t really turn up an explanation of how vocals are scored. My thinking about this was spurred on by a conversation in which a band who was on straight Expert actually failed a song in the trim-the-bands round, effectively eliminating them from contention. Talking with Darren after the fact, it seemed that the impression he got was that the rest of the band had pressured the vocalist into going on Expert for extra points, regardless of whether she could actually handle it (Expert vocals are <b>tough</b>. Even on Hard, and knowing more songs than not, I had a couple close calls energy-wise besides the &#8220;Inside the Fire&#8221; incident). </p>
<p>Finally, thanks again to the rest of The Infringers for making me look good. And congratulations to my fellow award winners, and I hope I&#8217;ll see you all next year.</p>
<p>Until next week&#8230;</p>
<p>-EE</p>
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		<title>Emptyeye.com Week 40- A StarCraft State of Mind</title>
		<link>http://emptyeye.com/2008/07/27/emptyeyecom-week-40-a-starcraft-state-of-mind/</link>
		<comments>http://emptyeye.com/2008/07/27/emptyeyecom-week-40-a-starcraft-state-of-mind/#comments</comments>
		<pubDate>Mon, 28 Jul 2008 01:44:37 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Connecticon]]></category>
		<category><![CDATA[CTCon]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Poison]]></category>
		<category><![CDATA[Sebastian Bach]]></category>
		<category><![CDATA[StarCraft]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=234</guid>
		<description><![CDATA[The title of this post pretty much explains my past week&#8211;I&#8217;m watching a StarCraft-related video as I write this update, in fact. I continue to be terrible at the game, though I seem to be learning, if nothing else, the patterns of the computer opponents (Or, put another way, &#8220;How to Hold Off the Computer [...]]]></description>
			<content:encoded><![CDATA[<p>The title of this post pretty much explains my past week&#8211;I&#8217;m watching a StarCraft-related video as I write this update, in fact. I continue to be terrible at the game, though I seem to be learning, if nothing else, the patterns of the computer opponents (Or, put another way, &#8220;How to Hold Off the Computer Until I Can Mass Carriers&#8221;).</p>
<p>Other than that, I haven&#8217;t been up to a whole heck of a lot. This upcoming weekend, I&#8217;ll be heading to <a href="http://www.connecticon.org">Connecticon</a>, and Tuesday night, Jess and I are going to the Poison show at Mohegan Sun. She likes Poison a lot, and I figure I&#8217;ll at least enjoy Sebastian Bach, so&#8230;</p>
<p>Until next week&#8230;</p>
<p>-EE</p>
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		<title>Emptyeye.com Week 39- Not-Site-Work-Work&#8230;</title>
		<link>http://emptyeye.com/2008/07/21/emptyeyecom-week-39-not-site-work-work/</link>
		<comments>http://emptyeye.com/2008/07/21/emptyeyecom-week-39-not-site-work-work/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 22:39:20 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Echo Indigo]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[StarCraft]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=231</guid>
		<description><![CDATA[This past week as far as the site goes mainly consisted of me finding out why my soundcard doesn&#8217;t fit my new computer. Apparently I have the next step up in card technology in the computer&#8230;which renders the soundcard obsolete, at least temporarily. My options now are either getting an adapter for the port, which [...]]]></description>
			<content:encoded><![CDATA[<p>This past week as far as the site goes mainly consisted of me finding out why my <a href="http://www.echoaudio.com/Products/CardBus/IndigoIO/index.php">soundcard</a> doesn&#8217;t fit my new computer. Apparently I have the next step up in card technology in the computer&#8230;which renders the soundcard obsolete, at least temporarily. My options now are either getting an adapter for the port, which is expensive in and of itself, or trying to find another sound solution&#8211;the current hardware is not going to cut it, if my brief <a href="http://emptyeye.com/2008/07/15/well-thats-just-sort-of-humiliating/">experiences</a> with trying to record Astyanax speedrun commentary are any indication.</p>
<p>Other than that, the main thing that&#8217;s been happening with me is work. Without going too into the details, we have a big project we&#8217;re trying to roll out, and a rather severe lack of resources to add some of the features that are basically needed. Not a lot of fun.</p>
<p>And I continue to be awful at <a href="http://www.blizzard.com/us/starcraft/">StarCraft</a>, if you&#8217;re curious.</p>
<p>-EE</p>
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