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	<title>Emptyeye</title>
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	<link>http://emptyeye.com</link>
	<description>Music and writing about speedruns, smashing arrows, and life</description>
	<lastBuildDate>Fri, 03 Sep 2010 01:45:42 +0000</lastBuildDate>
	<language>en</language>
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		<title>Keeping the Momentum Going</title>
		<link>http://emptyeye.com/2010/09/02/keeping-the-momentum-going/</link>
		<comments>http://emptyeye.com/2010/09/02/keeping-the-momentum-going/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 01:45:42 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Non-Rhythm Gaming]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Flying Dragon]]></category>
		<category><![CDATA[Flying Warriors]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=535</guid>
		<description><![CDATA[This doesn&#8217;t really count as &#8220;Working on the panel&#8221; per se, but I took some time to check out laptop speakers today. I did manage to find one set of speakers that is, sadly, sold out at Best Buy. Maybe I&#8217;ll try and see if I can order them somewhere else. Also, even though I&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p>This doesn&#8217;t really count as &#8220;Working on the panel&#8221; per se, but I took some time to check out laptop speakers today. I did manage to find <a href="http://www.bestbuy.com/site/Logitech+-+S-220+2.1+Multimedia+Speaker+System+%283-Piece%29/9736764.p?id=1218164001742&#038;skuId=9736764&#038;st=logitech%20speakers&#038;cp=1&#038;lp=4">one set of speakers</a> that is, sadly, sold out at Best Buy. Maybe I&#8217;ll try and see if I can order them somewhere else.</p>
<p>Also, even though I&#8217;ve yet to actually beat the game, I&#8217;m having serious second thoughts about speedrunning Flying Warriors. It&#8217;s just a seriously cheap game; I&#8217;d go so far as to say that Flying Dragon is actually better designed in that regard. I am still going to go ahead and beat the game though, if for no other reason than to add another game to my trophy case, as it were.</p>
]]></content:encoded>
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		<item>
		<title>Setting New Records in Running Obscure Games</title>
		<link>http://emptyeye.com/2010/09/01/setting-new-records-in-running-obscure-games/</link>
		<comments>http://emptyeye.com/2010/09/01/setting-new-records-in-running-obscure-games/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 02:35:07 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Non-Rhythm Gaming]]></category>
		<category><![CDATA[Speedruns]]></category>
		<category><![CDATA[Culture Brain]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Flying Dragon]]></category>
		<category><![CDATA[Flying Warriors]]></category>
		<category><![CDATA[The Magic of Scheherazade]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=532</guid>
		<description><![CDATA[Taking my role as the guy who runs really obscure old school games Beyond the Impossible, I believe I may have found my next target. That game is Flying Warriors on the NES, a typical Culture Brain title that blends beat-em-up, 1-on-1 fighting game, and RPG. Unlike The Magic of Scheherazade (Another Culture Brain game, [...]]]></description>
			<content:encoded><![CDATA[<p>Taking my role as the guy who runs really obscure old school games <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/BeyondTheImpossible">Beyond the Impossible</a>, I believe I may have found my next target. </p>
<p>That game is <a href="http://www.answers.com/topic/flying-warriors">Flying Warriors</a> on the NES, a typical Culture Brain title that blends beat-em-up, 1-on-1 fighting game, and RPG. Unlike The Magic of Scheherazade (Another Culture Brain game, and one that I <a href="http://speeddemosarchive.com/MagicOfScheherazade.html">have a run for</a>), it doesn&#8217;t do the genre-mashing thing quite as well&#8211;in particular, it likes to pull the time-honored NES trick of &#8220;constantly respawning enemies near bottomless pits&#8221; that enraged so many people when they were younger.</p>
<p>Flying Warriors itself has sort of a Power Rangers-esque vibe to it, only without the humongous mecha&#8211;five allies? Check. Transforming into more powerful forms? Check. Martial artists? Yep, that too. <a href="http://en.wikipedia.org/wiki/Flying_Warriors">If Wikipedia can be trusted</a>, the game is actually a kind of mashup of two games released in Japan, Hiryu No Ken II and Hiryu No Ken III (The first game came to U.S. shores as <a href="http://strategywiki.org/wiki/Flying_Dragon:_The_Secret_Scroll">Flying Dragon: The Secret Scroll</a>). </p>
<p>I have even less experience with this game than I did with Chuck Rock when I said &#8220;Hey that&#8217;d be a good game to run.&#8221; I&#8217;m really playing through it for the first time right now, other than a brief rental when I was much younger and got stymied by a seemingly impossible jump (As it turns out, the solution requires kind of a speedrunning train of thought: Use a Cyclone Spin Kick to carry yourself to the platform). This time is going better, although as mentioned above, the game itself is kind of frustrating as a whole. Still, I do want to at least beat the game once. </p>
<p>-EE</p>
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		<item>
		<title>Breaking the Nostalgia Filter</title>
		<link>http://emptyeye.com/2010/08/31/breaking-the-nostalgia-filter/</link>
		<comments>http://emptyeye.com/2010/08/31/breaking-the-nostalgia-filter/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 00:44:55 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Non-Rhythm Gaming]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[Phantasy Star II]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=530</guid>
		<description><![CDATA[When I was about 6 or 7, my aunt, grandmother and I went to the house of another of my aunts. I don&#8217;t remember what for&#8211;what I do remember is that my cousin was tasked with keeping me entertained (As he would be many times in the following years). It says something about both of [...]]]></description>
			<content:encoded><![CDATA[<p>When I was about 6 or 7, my aunt, grandmother and I went to the house of another of my aunts. I don&#8217;t remember what for&#8211;what I do remember is that <a href="http://www.mountainouswords.com/">my cousin</a> was tasked with keeping me entertained (As he would be many times in the following years). It says something about both of us that his method of choice was to show off his shiny new Sega Genesis. The games he had were pretty much all launch titles, but amongst Space Harrier II, Golden Axe, and Altered Beast was one game that particularly stuck with me, arguably the crown jewel of the Genesis launch lineup. </p>
<p><a href="http://www.phantasy-star.net/psii/psii.html">Phantasy Star II</a>. </p>
<p>Yep, seven years before <a href="http://www.ffonline.com/ff7/">Final Fantasy VII</a> made it cool to like RPGs in the U.S., Phantasy Star II had quite a bit of hype behind it in 1990 or so. It made the cover of an early issue of <a href="http://www.gamepro.com/">GamePro</a>, and an early Game Player&#8217;s had quite a bit of coverage too. In any event, seeing the game made quite an impression on little Emptyeye, even though at that point all I got to see was my cousin repeatedly trying (And failing) to kill the final boss. Actually getting to play the game later on only increased my &#8220;must have this game&#8221; desire. </p>
<p>Unfortunately, I was a Nintendo kid growing up, not actually owning a Genesis until it was all but dead in the U.S. I finally got Phantasy Star II in my early teens, and loved it, especially the ending (Which pretty much confirmed everything a 13-year-old me in the peak of his I-Hate-Everything phase needed to know about humanity).</p>
<p>A couple years ago, I played through the game again intending to speedrun it. I never actually a completed a speedrun, other than a pseudo-test where I got through the game at Level 18. While I still love the game on a personal level, looking at it objectively, it really hasn&#8217;t aged very well. </p>
<p>In case you don&#8217;t know, when the game first game out, it came with its own full strategy guide. This is because <b>you needed it</b>. The dungeons were huge, and especially in the beginning of the game, you had to do quite a bit of level grinding in order to survive them. This wasn&#8217;t quite as much of a problem later on, although the dungeons themselves got even more fiendish. <a href="http://www.phantasy-star.net/psii/maps/mapsikuto.html">Here&#8217;s</a> one of the later dungeons; the black squares are pits, and your two goals are the chests marked Neislasher and Neishot. Have fun getting to them even with the map. The pace of also rather slow, and any characters not in your party don&#8217;t level with the rest of your characters. This basically means that several of the characters you get will never be used in normal play.</p>
<p>Despite all these flaws, I still like the game a lot, and might play through it again on stream sometime. Maybe once I don&#8217;t have to constantly stress out about So You Want to be a Speedrunner.</p>
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		<title>So You Want to be a Speedrunner Progress- Day 25</title>
		<link>http://emptyeye.com/2010/08/30/so-you-want-to-be-a-speedrunner-progress-day-25/</link>
		<comments>http://emptyeye.com/2010/08/30/so-you-want-to-be-a-speedrunner-progress-day-25/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 02:48:47 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>
		<category><![CDATA[Emptyeye]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=527</guid>
		<description><![CDATA[Today was the first real &#8220;test run&#8221; of the presentation. As with running through it in the car on my way to Newington, once I got started and got used to feeling of talking to an empty room, it was surprisingly easy to get through the whole thing. Unfortunately, I don&#8217;t quite have my actual [...]]]></description>
			<content:encoded><![CDATA[<p>Today was the first real &#8220;test run&#8221; of the presentation. As with <a href="http://emptyeye.com/2010/08/14/so-you-want-to-be-a-speedrunner-progress-day-9/">running through it in the car on my way to Newington</a>, once I got started and got used to feeling of talking to an empty room, it was surprisingly easy to get through the whole thing. Unfortunately, I don&#8217;t quite have my actual slide deck memorized&#8211;or written out, for that matter. As such, the whole thing was kind of awkward, as I&#8217;d click onto slides too soon, not use the black slides I had put in the presentation, etc. Still, I got the whole thing done in 50 minutes or so. I&#8217;m fairly sure I can hack a few minutes off of that, if by doing nothing else than actually knowing what&#8217;s going on in the slides behind me, and a 45-minute presentation plus 15 minutes of Q&#038;A would make a nice hour-long panel.</p>
<p>Other stuff to improve:</p>
<ul>
<li>Actually mentioning the fact that there will be a Q&#038;A earlier than I did.</li>
<li>Being more aware of what I&#8217;m doing with my hands&#8211;I slipped one of them into my pocket on occasion.</li>
<li>As mentioned above, actually knowing my slidedeck a little better.</li>
</ul>
<p>What did I actually do well?</p>
<ul>
<li>I felt like I didn&#8217;t really &#8220;um&#8221;, &#8220;er&#8221;, etc. at all, although I would need to actually record myself giving the presentation to be sure.</li>
<li>Similarly, I felt like my actual command of the material was pretty good. If I had to give the presentation without any visual aids whatsoever, I think I could do it.</li>
<li>Finally, I think I did a good job keeping my head up. In other words, if I actually had an audience, I would&#8217;ve been making eye contact with them (Or at least faking it).</li>
</ul>
<p>Again, I feel like this is really starting to come together. Since I&#8217;m now at the stage where I can&#8217;t really tinker with the slideshow anymore, this will likely be the final daily update on the panel. I&#8217;ll make sure to continue trying to at least make some kind of daily post, though, as that way you&#8217;ll keep coming back (And I&#8217;ll actually get some value out of the fact that I have the site paid up for the next 2 years). And I&#8217;ll continue to update on the panel whenever I actually do something, rehearse, etc.</p>
<p>-EE</p>
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		<title>So You Want to be a Speedrunner Progress- Day 24</title>
		<link>http://emptyeye.com/2010/08/29/so-you-want-to-be-a-speedrunner-progress-day-24/</link>
		<comments>http://emptyeye.com/2010/08/29/so-you-want-to-be-a-speedrunner-progress-day-24/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 02:41:19 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>
		<category><![CDATA[Emptyeye]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=525</guid>
		<description><![CDATA[So I did, indeed, come up with an opening for the presentation. And I also added one more black slide to it. The rest of the slideshow aspect is pretty solid, I think. If nothing else, I&#8217;m avoiding the major trap of reading text-heavy slides to the audience, and I feel like what text is [...]]]></description>
			<content:encoded><![CDATA[<p>So I did, indeed, come up with an opening for the presentation. And I also added one more black slide to it. The rest of the slideshow aspect is pretty solid, I think. If nothing else, I&#8217;m avoiding the major trap of reading text-heavy slides to the audience, and I feel like what text is on them is there to reinforce what I consider to be especially important in the presentation.</p>
<p>Tomorrow will, in all likelihood, come my first &#8220;dry-run&#8221; of the content with my cool little slide advancer thing that I bought at an <a href="http://www.officemax.com">Officemax</a> a couple weeks ago. That&#8217;ll give me a rough idea of how much time I need for the presentation on its current form. From there, I can ask Don at <a href="http://www.gobble-con.org/index.php">Gobble-Con</a> for that block of time, and he can either give it to me, or tell me &#8220;That won&#8217;t work, you&#8217;ll have to cut some stuff out.&#8221; (I suppose &#8220;We&#8217;ll actually need you to fill more time than that; can you come up with some more material?&#8221; is <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/TakeAThirdOption">a third option</a>, but it&#8217;s not one I&#8217;m counting on, and to be honest, it&#8217;s not even one I&#8217;d particularly want at this point, although I&#8217;d deal with it if it came up). </p>
<p>This is really starting to come together!</p>
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		<title>So You Want to be a Speedrunner Progress- Day 23</title>
		<link>http://emptyeye.com/2010/08/28/so-you-want-to-be-a-speedrunner-progress-day-23/</link>
		<comments>http://emptyeye.com/2010/08/28/so-you-want-to-be-a-speedrunner-progress-day-23/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 03:48:01 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[F-Zero X]]></category>
		<category><![CDATA[linner]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=523</guid>
		<description><![CDATA[Today&#8217;s progress on the panel was mainly finishing up the slideshow to accommodate the remaining videos I have for the presentation. I have permission from all the runners save for &#8220;linner&#8221;, who hasn&#8217;t logged into Youtube since I sent the message. Tomorrow will likely be spent writing up an intro and outro, and maybe adding [...]]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s progress on the panel was mainly finishing up the slideshow to accommodate the remaining videos I have for the presentation. I have permission from all the runners save for &#8220;linner&#8221;, who hasn&#8217;t logged into <a href="http://youtube.com">Youtube</a> since I sent the message. Tomorrow will likely be spent writing up an intro and outro, and maybe adding some more &#8220;black slides&#8221; to the presentation. </p>
<p>-EE</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>So You Want to be a Speedrunner Progress- Day 22</title>
		<link>http://emptyeye.com/2010/08/28/so-you-want-to-be-a-speedrunner-progress-day-22/</link>
		<comments>http://emptyeye.com/2010/08/28/so-you-want-to-be-a-speedrunner-progress-day-22/#comments</comments>
		<pubDate>Sat, 28 Aug 2010 04:48:32 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>
		<category><![CDATA[Emptyeye]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=521</guid>
		<description><![CDATA[I was hoping to finish up the slideshow aspect of this today. Unfortunately, Linux&#8217;s Openoffice is being uncooperative, so that will have to wait until tomorrow. I did manage to get the Double Dragon II video in, though.]]></description>
			<content:encoded><![CDATA[<p>I was hoping to finish up the slideshow aspect of this today. Unfortunately, Linux&#8217;s <a href="http://openoffice.org">Openoffice</a> is being uncooperative, so that will have to wait until tomorrow. I did manage to get the Double Dragon II video in, though.</p>
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		<title>So You Want to be a Speedrunner Progress- Day 21</title>
		<link>http://emptyeye.com/2010/08/26/so-you-want-to-be-a-speedrunner-progress-day-21/</link>
		<comments>http://emptyeye.com/2010/08/26/so-you-want-to-be-a-speedrunner-progress-day-21/#comments</comments>
		<pubDate>Fri, 27 Aug 2010 02:44:39 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>
		<category><![CDATA[Double Dragon II]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[F-Zero X]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=518</guid>
		<description><![CDATA[21 days in a row (Kind of)? Really? I&#8217;m pretty sure this either ties or beats my record for most consecutive days with at least one post. Anyway, my main activity today was overcoming my own ridiculously verbose writing style and asking linner for permission to use his F-Zero X Fire Field run in Japanese [...]]]></description>
			<content:encoded><![CDATA[<p>21 days in a row (Kind of)? Really? I&#8217;m pretty sure this either ties or beats my record for most consecutive days with at least one post.</p>
<p>Anyway, my main activity today was overcoming my own ridiculously verbose writing style and asking linner for permission to use his F-Zero X Fire Field run in Japanese (Well, whatever <a href="http://babelfish.altavista.com">babelfish</a> calls Japanese anyway) as well as English. Hopefully something will come of this.</p>
<p>The other thing I did was finally make the decision to add Level 9 (And about 35 seconds) to my <a href="http://speeddemosarchive.com/DoubleDragon2.html">Double Dragon II run snippet. I do still have to redo the title card for it to reflect that update, though.</p>
<p>-EE</p>
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		<title>So You Want to be a Speedrunner Progress- Day 20</title>
		<link>http://emptyeye.com/2010/08/25/so-you-want-to-be-a-speedrunner-progress-day-20/</link>
		<comments>http://emptyeye.com/2010/08/25/so-you-want-to-be-a-speedrunner-progress-day-20/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 02:46:54 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>
		<category><![CDATA[Black Slides]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[F-Zero X]]></category>
		<category><![CDATA[linner]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=515</guid>
		<description><![CDATA[Let&#8217;s hope I actually remember to press Publish this time. In F-Zero X run permission-getting progress, I got a way to get in touch with linner via his (Apparently linner is, in fact, a he) Youtube channel. There are some issues, though. If you scroll down a bit on that page, you will note a [...]]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s hope I actually remember to press Publish this time.</p>
<p>In F-Zero X run permission-getting progress, I got a way to get in touch with linner via his (Apparently linner is, in fact, a he) <a href="http://www.youtube.com/user/midilinner">Youtube channel</a>. There are some issues, though. If you scroll down a bit on that page, you will note a &#8220;Sorry, I can&#8217;t speak English.&#8221; More pressing (Yes, even moreso than the language barrier) is the fact that linner has apparently made himself scarce on the Internet of late, meaning that he may not even get the message until after <a href="http://www.gobble-con.org">Gobble-Con</a> (Which is where I&#8217;m presenting the panel, and where you should go to check it out, wink wink nudge nudge.). UchihaSasuke noted that linner is a nice enough guy who would probably not mind me using the run, but I&#8217;d still like to try and send him something asking permission nonetheless. I&#8217;m now trying to find out whether Uchiha actually knows Japanese, or just machine translated something from English to relay messages back and forth.</p>
<p>If it&#8217;s the latter, I have an interesting challenge ahead of me. If you&#8217;ve ever tried to use <a href="http://babelfish.altavista.com">Babelfish</a> to translate something from a foreign language into English, you know that the results can be&#8230;amusing. This is especially true when going from an oriental language (Chinese, Japanese, etc) into English, where you almost need a translation for the translation (And this is without going into things like <a href="http://tashian.com/multibabel/">Multibabel</a>, which passes the input back and forth through Babelfish repeatedly until the result is an utterly hilarious non sequitur that would make any self-respecting English teacher scream <b>&#8220;WHYYYYYYYYYYY&#8221;</b>.). In short, I&#8217;m not holding out a lot of hope that Babelfish handles going in the other direction any better than it does going in the direction a lot of people in the English speaking world use it for. This means that when I ask for permission in English, I&#8217;m going to have to <i>really</i> simplify the message in order to at least give myself and Babelfish decent odds of producing something linner can read. If you know my writing style, and you should, you know I&#8217;m in trouble here.</p>
<p>One person I realized I don&#8217;t need permission from, at least directly, is <a href="http://www.qwantz.com/index.php">Mr. Ryan North</a>&#8211;his <a href="http://www.qwantz.com/about.php">About Page</a> more or less says &#8220;As long as you&#8217;re making a profit off of the comics, do whatever you want with them!&#8221;, which is awfully nice of him. So I&#8217;ve integrated that into the slideshow.</p>
<p>The other thing I&#8217;ve integrated into my presentation is the concept of <a href="http://decker.com/blog/2007/03/use-black-slides/">the Black Slide</a>. It&#8217;s what you would think it is&#8211;a blank, black slide that you put up when you don&#8217;t need a slide behind you. The point of it is basically to keep the audience&#8217;s attention off of whatever you&#8217;re projecting and on you. Check out the blog post (And the comments) for why I&#8217;d want to use such a thing, as well as how it differs from just using the &#8220;B&#8221; key in the presentation software of your choice.</p>
<p>-EE</p>
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		<title>So You Want to be a Speedrunner Progress- Day 19</title>
		<link>http://emptyeye.com/2010/08/25/so-you-want-to-be-a-speedrunner-progress-day-19/</link>
		<comments>http://emptyeye.com/2010/08/25/so-you-want-to-be-a-speedrunner-progress-day-19/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 02:22:06 +0000</pubDate>
		<dc:creator>emptyeye</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[So You Want to be a Speedrunner]]></category>
		<category><![CDATA[Double Dragon II]]></category>
		<category><![CDATA[Emptyeye]]></category>
		<category><![CDATA[F-Zero X]]></category>
		<category><![CDATA[TMNT]]></category>

		<guid isPermaLink="false">http://emptyeye.com/?p=513</guid>
		<description><![CDATA[Despite the fact that I have yet to hear back regarding the F-Zero X run I had wanted to use, I made actual progress with the presentation today. The first thing i did was to turn the background of the slides with video on them black, which makes everything look a bit more professional in [...]]]></description>
			<content:encoded><![CDATA[<p>Despite the fact that I have yet to hear back regarding the <a href="http://speeddemosarchive.com/FZeroX.html">F-Zero X run</a> I had wanted to use, I made actual progress with the presentation today. The first thing i did was to turn the background of the slides with video on them black, which makes everything look a bit more professional in that I don&#8217;t have a tiny column of white on the far right of those slides anymore. I also managed to integrate my own glitchy Teenage Mutant Ninja Turtles run excerpt into the slideshow. Finally, I created a video demonstrating exactly how little time 4 frames (1/15 of a second) really is. This main reason for this is to illustrate just how difficult the seemingly simple <a href="http://speeddemosarchive.com/DoubleDragon2.html">Double Dragon II</a> run really is. </p>
<p>-EE</p>
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