Tag: Phantasy Star III

The Phantasy Star III Chronicles: Part Twelve

Besides non-obvious paths for where to go next, another thing that old-school adventure and RPG games are known for is the triggers to advance coming down to “talk to a random person in a town”. In this case, coming to the new, nearly deserted village (Except for some new weaponry), the gate to the castle …

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The Phantasy Star III Chronicles: Part Eleven

I’m making progress again! One thing about old RPGs of all sorts is that the method for advancement can range from “not obvious” to “outright counter-intuitive”. The first Lufia, for instance, has a point where you have to backtrack to a village you have no real reason to backtrack to, and I can’t remember if …

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The Phantasy Star III Chronicles: Part Ten

I’ll be honest, I haven’t made a whole lot of progress in this game of late. Ayn, Mieu and Wren are quite a bit stronger than they were, and I know what my next goals are–essentially “Go west, acquire the Twin Ruby and the Power Topaz (I think that’s what it was called), in some …

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The Phantasy Star III Chronicles: Part Nine

The cyborgs are coming! The cyborgs are coming! In the end, I chose to marry the object of Rhys’s affection from the start of the game, Maia. Was there ever really any doubt? Doing so got me an offspring named Ayn, who looks a lot like a palette-swapped Lyle. He also has some magical capabilities–in …

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The Phantasy Star III Chronicles: Part Eight

For some reason, the world of Phantasy Star III loves its fountains to lead to dungeons that connect to castles. I don’t get it either. It’s probably a testament to how unpopular the game is (Or how unpopular I am) that I wasn’t called out on not knowing who Lena was. It turns out that …

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The Phantasy Star III Chronicles: Part Seven

Oh what do you know! Lyle turned out to be a Layan the whole time! Whoever would have predicted that?! Yes indeed, it turned out that Lyle was the prince of the Layans. And of course I had to fight him. Yet even with this, frankly, predictable turn coming, the game managed to defy my …

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The Phantasy Star III Chronicles: Part Six

My second attempt to explore the tower mentioned in the previous entry got me no cool equipment, nor anything immediately useful. I did find a couple Trimates (Phantasy Star’s equivalent of Final Fantasy’s X-Potion…basically an item that restores a party member to full health), and the second floor of the tower did have a satellite …

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The Phantasy Star III Chronicles: Part Five

Knowing what my next two objectives were (In order: Go to a western cave, then go to the tower to the east), I set out. My mission in the cave was to find a cyborg so I could fix the weather control system in the eastern tower. One thing I’ve noticed is that the more …

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The Phantasy Star III Chronicles: Part Four

Making my way to the other side of the second dungeon, I came upon a shipping village. There was a small problem: The village, as well as the entire region, was frozen over, making fishing difficult. Finding ruins of an Orakian Fortress, I crossed them and ended up in a large desert region. This had …

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The Phantasy Star III Chronicles: Part Three

First off, some stuff I missed from Part Two: When I acquired Mieu, a part of the overworld background music “filled in”, giving me an additional instrument. Think of what happens as you get further into Yoshi’s Island, and you’ll know what I’m talking about. Pretty cool. Also, Mieu is actually more human than catgirl. …

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